Engaging Students in Community and Enterprise

Enterprise Day Programme

 

Case Study

Additional
Background
Information



Make Your Mark - enterprise Week 2006

Programme Outline

The Enterprise Day Programme is designed to be completed within a single day, on a collapsed timetable. It is a competitive programme for up to 60 students, working in teams. It consists of a clearly defined programme of separate tasks, followed by feedback sessions to the main group.

The Enterprise Day Programme has been specifically designed to deliver ‘Enterprise’ involving teams of 5 - 10 students, each team vying to come up with the best answers and ideas, to produce key information that will best help the development of your LocalBiz community website. The goal is to produce a quality website in one day, and then use this as the basis for further development. This could be either outside normal timetable activity (initially) or integrated into the core curriculum. It’s a resource which (eventually) every student will be able to use as an important learning tool.

The programme runs in two halves, the morning activities provides the motivation and the required prior knowledge to successfully complete the afternoon sessions. There are 6 tasks the students must complete throughout the day. Here is a copy of the suggested programme taken from the PowerPoint presentation which supports the Teachers Guide and Student Workbook.

We recommend it is run with two or three form groups with up to 60 students involved. It can then be repeated, say once a term, thus completing coverage of a whole year group.

On completion of the Enterprise Day Programme, you - and your students - will have a live local community website, ready to be expanded in future years, by running our other Programmes. These run for 2-5 days (10 hours), 1 term, or over 2 - 3 terms (up to 30 hours). They are non-competitive, some leading to accredited qualifications.

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